Throughput

From Pulsed Media Wiki

Throughput is a key metric that measures the rate at which data, items, or tasks are successfully processed or transferred by a system, component, or link over a specific period of time. It quantifies the actual "work done" or volume of data moved per unit of time and is a fundamental measure of performance and capacity.

Throughput is applicable in various contexts, from computer networks and storage devices to processors and manufacturing systems.

Overview

Throughput represents how much 'stuff' gets from point A to point B, or how many operations are completed within a second, minute, or hour. A higher throughput generally indicates a more efficient or powerful system for the task it is performing.

It is distinct from potential capacity; while a system might have a theoretical maximum rate, its actual throughput can be lower due to various limiting factors.

Contexts of Use

The concept of throughput is applied across different areas of computing and technology:

Network Throughput
In networking, throughput refers to the actual rate at which data is successfully delivered over a communication link or through a network node. It is typically measured in bits per second (bps), bytes per second (Bps), or multiples thereof (Kbps, Mbps, Gbps). Network throughput is often lower than the theoretical Bandwidth due to factors like protocol overhead, network congestion, Latency, and errors.
Storage Throughput
For storage devices like hard disk drives (HDDs) and SSDs, storage throughput measures how quickly data can be read from or written to the device. This is commonly expressed in bytes per second (e.g., MB/s, GB/s) for sequential operations (like reading a large file) and in IOPS (Input/Output Operations Per Second) for random operations (like accessing many small files or database records).
Processor/System Throughput
In the context of processors or entire computer systems, throughput can refer to the rate at which tasks are completed or instructions are executed. This might be measured in instructions per second (IPS) for a CPU, or transactions per second (TPS) for a database or transaction processing system. It reflects how many operations the system can handle within a given timeframe.

Measurement

The units used to measure throughput depend on what is being measured:

  • **Data Transfer:** Bits per second (bps), Kilobits per second (Kbps), Megabits per second (Mbps), Gigabits per second (Gbps), or Bytes per second (Bps), Kilobytes per second (KBps), etc.
  • **Operations/Tasks:** Operations per second (OPS), Input/Output Operations Per Second (IOPS), Transactions per second (TPS), instructions per second (IPS).

Throughput vs. Bandwidth (Networking)

In networking, Bandwidth is the maximum theoretical capacity of a communication channel – think of it as the *width* of a pipe (how much data *could* potentially pass). Throughput, on the other hand, is the *actual volume* of data that successfully flows through that channel in reality, under current conditions (how much water *actually* passes per second). Throughput can be equal to, but never exceed, the bandwidth. Factors like network congestion or protocol inefficiencies can cause throughput to be much lower than bandwidth.

Throughput vs. Latency

Throughput and Latency are distinct but related performance metrics:

  • Throughput is a measure of volume or rate (how much per second).
  • Latency is a measure of time or delay (how long it takes for the first bit or operation to begin or complete).

A system can have high throughput but also high latency (like a very wide, but very long pipeline) or low throughput but low latency (like a narrow, very short pipeline).

Factors Affecting Throughput

Actual throughput is influenced by various factors, including:

  • The theoretical capacity of the link or system component (Bandwidth, processor speed, storage interface speed).
  • Bottlenecks in other parts of the system (e.g., a slow CPU limiting storage throughput, insufficient RAM limiting application throughput).
  • Network congestion (for network throughput).
  • Protocol overhead.
  • Errors and retransmissions.
  • The nature of the workload (e.g., sequential vs. random access for storage).

See also